Lytha.com - Thief II: The Metal Age Collection - Equipment List  
        
 
This is an equipment list for the Mission "Blackmail" in the game "Thief II: The Metal Age" (v. 1.18) by Looking Glass Studios at Lytha.com.

Equipment List

This list is for expert difficulty only. Typically, but not necessarily, you will find more equipment and have more choices in the loadout screen in the lower difficulties.

List of Equipment in "Blackmail"

Default inventory and Loadout screen

Default items such as compass, sword, blackjack and lockpicks are not listed.

Item # in default inventory # to purchase Cost
water arrow
A water arrow
10 10 50
moss arrow
A moss arrow
6 5 125
broadhead arrow
A broadhead arrow
20 15 25
flare
A flare
10 - -
scouting orb
A scouting orb
2 - -
rope arrow
A rope arrow
1 2 200
flashbomb
A flashbomb
- 4 200
healing potion
A healing potion
- 2 250
fire arrow
A fire arrow
- 2 300
papyrus
A tip
- 1 100
tape
An incriminating tape
1 - -

My recommendation for the not so very much experienced gamer: Purchasing the tip is always a good idea. More broadheads are definitely not necessary, and you should purchase the fire arrows only if you enjoy playing the demolition man sometimes.

I recommend that you purchase the water arrows, some flashbombs, the healing potions, the tip, and use the rest of the money in moss arrows.


In the Mission

Item ID Amount General Location Further Description
broadhead arrow
A broadhead arrow
1 9 (3 x 3) Infront of Truart's Mansion At the various Archers who patrol on the street.
food
A piece of food
2 1 Infront of Truart's Mansion, northern house In the kitchen of the house.
rope arrow
A rope arrow
2 1 Infront of Truart's Mansion, northern house Upstairs: In the locked chest next to the bed.
food
A piece of food
3 1 Infront of Truart's Mansion, Ekim's house (2nd from the N) 1st floor: kitchen.
papyrus
A papyrus
3 1 Infront of Truart's Mansion, Ekim's house 1st floor: bedroom.
flare
A flare
4 3 Infront of Truart's Mansion, 3rd house from the N Upstairs: lying around in the attic.
flare
A flare
5 3 Outside of Truart's Mansion, S Next to the open grave.
moss arrow
A moss arrow
5 2 Outside of Truart's Mansion, S Behind the tombstones.
grey key
A grey key
6 1 Outside of Truart's Mansion, E At the Guard who patrols between house and well.
broadhead arrow
A broadhead arrow
7 6 (2 x 3) Garden, SE At the two Archers who can be found in the garden S and SE.
broadhead arrow
A broadhead arrow
8 9 (3 x 3) Garden, N At the two Archers in the N of the garden.
broadhead arrow
A broadhead arrow
9 3 Garden, W At the Archer who patrols infront of the main entrance.
broadhead arrow
A broadhead arrow
10 3 1st floor, W At the Archer in the front entrance hall.
gas mine
A gas mine
11 1 Basement, W In a chest in the room in the very W.
broadhead arrow
A broadhead arrow
12 3 Basement, E At the Archer infront of the stairs to the kitchen.
metal gear
A metal gear
13 1 1st floor, E At one of the guards (male) on patrol.
blue key
A blue key
13 1 1st floor, E At the male servant.
food
A piece of food
14 3 1st floor, E In the kitchen.
moss arrow
A moss arrow
15 1 1st floor, S In the terrarium.
broadhead arrow
A broadhead arrow
16 3 1st floor, E At the Archer in the dining room.
fire arrow
A fire arrow
17 1 1st floor, E In the fireplace in the dining room.
fire arrow
A fire arrow
18 1 Basement In the secret torture chamber.
gas mine
A gas mine
18 1 Basement In the secret torture chamber, but not instantly...
broadhead arrow
A broadhead arrow
19 2 1st floor, NE In a chest in the barracks.
mine
A mine
19 1 1st floor, NE In a chest in the barracks.
healing potion
A healing potion
19 1 1st floor, NE In a locked chest in the barracks.
invisibility potion
A invisibility potion
20 1 Basement N, crypt At the Haunt who patrols here.
metal gear
A metal gear
21 1 1st floor, center At the drunk guard who is on his way to the kitchen.
grey key
A grey key
22 1 2nd floor, N At the female guard on patrol.
blue key
A blue key
23 1 2nd floor, N At the stationary guard in the room N of the stairs.
healing potion
A healing potion
24 1 2nd floor, NW In a chest in the secret compartment in the library.
water arrow
A water arrow
25 1 2nd floor, N In the bathtube.
noisemaker arrow
A noisemaker arrow
26 1 2nd floor, NE In the closet of the guest room in the NE.
moss arrow
A moss arrow
27 1 2nd floor, SE On the ledge in the guest room in the SE.
invisibility potion
A invisibility potion
28 1 2nd floor, SE In the closet of the guest room in the SE.
silver gear
A silver gear
29 1 2nd floor, S In the swimming pool.
gas mine
A gas mine
30 1 2nd floor, SW In the secret compartment in the armory.
mine
A mine
30 1 2nd floor, SW On the shelf in the armory.
fire arrow
A fire arrow
30 1 2nd floor, SW On the shelf in the armory.
moss arrow
A moss arrow
30 2 2nd floor, SW On the shelf in the armory.
water arrow
A water arrow
30 3 2nd floor, SW On the shelf in the armory.
noisemaker arrow
A noisemaker arrow
30 2 2nd floor, SW On the shelf in the armory.
broadhead arrow
A broadhead arrow
30 4 2nd floor, SW On the shelf in the armory.
golden gear
A golden gear
31 1 2nd floor, center At one of the 3 guards who will run down the stairs.
featherfall potion
A featherfall potion
32 1 4th floor, N In the chest in the attic.
flashbomb
A flashbomb
33 1 4th floor, S In the chest in the attic.
Mosley's keys
The keyring of Mosley
34 1 3rd floor, SE On the floor of Truart's bedroom.
golden gear
A bronze gear
35 1 3rd floor, SE On the ledge in Truart's bedroom.

About the keys

Key type Function
grey key
A grey key
The grey key opens mainly doors of the Mansion that lead to the various balconies. Some of these doors can't be picked, others can, but the order of this seemed to be fuzzy.
blue key
A blue key
Whereever you will find a door inside of the mansion that you can't open with your lockpicks, you will be most probably sucessfully with this key.
metal gear
A metal gear
The first of the metal gears opens the door to the 2nd floor. The other one opens the door from the 2nd floor to the main entrance hall.
silver gear
A silver gear
The silver gear opens the door from the 2nd floor to the 3rd.
golden gear
A golden gear
The golden gear (gained from one of the three panicking guards) can be used to open the second exit of the central staircases, 2nd floor. This is useful, if you intend to take the way through the mansion when you are going to leave.
golden gear
A bronze gear
The bronze gear (found in Truart's bedroom) can be used on either of the staircases from the 3rd floor down to the main entrance hall. The reason for the gear lying in his bedroom is most probably a plain logical decision of the mission designer - if all doors could have been opened only coming from above, then Truart had locked up himself perfectly in his castle... ;)